Cozumel diving Cozumel diving

Scuba regulator 1st stage
QuickTime VR by Under Watercolours

QuickTime Object VR

This page will demonstrate some of the options you have available with 360 object movies.


The first consideration is how the object is photographed

    In these examples, we rotated the object around what would be the shaft of the club. This could also be done upside down, sideways, or any way that best represents the product.

    We created the movies on this page as a silhouetted object on a white background. Any type of background could be used including a superimposed photograph, texture, solid color or another VR panoramic movie.

The objects can be photographed and movies created at different numbers of frames, which will be illustrated in my examples below.

The VR movies can be presented in many different formats

    For just a simple rotating image that requires no additional browser plug-in we can use an animated GIF file. (156k) This format does not give you any control over the rotation of the object.

This can also be accomplished by using FLASH to create the animation. This does require a plug-in, but most browsers already have it.

    The interactive 360 can also be accomplished by using JAVA. This is a good option if you don't want your users to have to mess around with plug-ins. However, I don't like the finished movie quite as much.

    Our favorite is QuickTime. Although it does require the QuickTime plug-in, it gives the best quality and the most interactive options. If you don't already have the QuickTime plug-in, you can download it from the Apple web site. If you already have it click here to see the object animated using 12 frames. This movie will download faster, but the movement is not as smooth. The movie created with 36 frames will animate much more smoothly, but takes longer to download.

    Example of movie with 12 frames (120k)

    Example of movie with 36 frames (344k)

    You also have the option to photograph the object from additional angles allowing the user to not only rotate it back and forth, but also up and down. This requires much more photography and computer work and since the object contains many more frames the file is bigger and the download time is longer.

 
   
News & Events | Website Design | Photography | Graphic Design | Destination Info | About Us | Site Map | Copyright